2D parachute drop simulator

Coarse editor geometry · ball-pit air · named Escape / L-R vents · stand-in for real drops
Semi-realistic concept model — large geometry + listed assumptions. Not CFD, not flight-certified. Use to iterate vents/packing/steering before any real drop.

Drop & model controls

Open Easy Editor →
Loading editor design…
Loaded from editor

Assumptions (coarse geometry)
2D only — large panels / few points (no micro-mesh)
Balls = air pockets; packing under the bag opens it
Balls hitting CLOTH = the only brake (no ½ρCdA)
Payload = gravity + mass only (no aero on the load)
Cloth is solid; balls leave only through real open spans
Escape / L / R anchors: OPEN max ↔ CLOSED min from editor
Closing top escape = brake (traps pockets, slows the load)
Wind carries the pit; Pause freezes everything
Trends for design iteration — not a certified drop test

Flies only your Easy Editor geometry — no hidden canopy. Build big, name the openings, read the strip above so you always know what this drop is claiming.

Close view

payload-locked · air-particle pressure · wheel zoom · drag pan · dbl-click reset

Full view

whole drop from altitude to landing
Altitude
Descent speed
Wind
Drag force
Weight
Inflation
Left vent
Right vent
Lateral error
Steering
Anchors found
Close start alt
Escape / brake
Design

Numeric plots (secondary)

Altitude (ft)
Descent speed (ft/s)
Drag (lbf)

Sampled values

t saltspeedwinddragL%R%drift